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- 22:36, 17 April 2024 diff hist +107 m PAK Format (The Learning Company) →Image chunk: fixed table current
- 22:34, 17 April 2024 diff hist +54 m PAK Format (The Learning Company) →File format: fixed table
- 22:31, 17 April 2024 diff hist +35 m Treasure Mountain Panning Image Format →File format: fixed table current
- 15:25, 27 March 2024 diff hist +34 m Treasure Mountain Panning Image Format Added game in opening blurb
- 09:26, 26 March 2024 diff hist -16 m Treasure Mountain Panning Image Format →Line copy block: Removed pointless indent in code bit.
- 09:15, 26 March 2024 diff hist -16 m Treasure Mountain Panning Image Format →Tile repeat block: Removed pointles indent in code bit.
- 12:40, 19 March 2024 diff hist 0 m Treasure Mountain Panning Image Format →Line copy block: should be 16 tiles, not bytes.
- 12:37, 19 March 2024 diff hist +7 m Treasure Mountain Panning Image Format →Tile repeat block: forgotten word.
- 08:57, 1 March 2024 diff hist +354 User talk:Malvineous →FileFormatTool templates current
- 08:14, 29 February 2024 diff hist -75 m BGI Stroked Font →Character Layout: Image replaced; todo removed.
- 08:14, 29 February 2024 diff hist 0 File:BGI Stroked Font - Layout Diagram.png Nyerguds uploaded a new version of File:BGI Stroked Font - Layout Diagram.png current
- 08:11, 29 February 2024 diff hist 0 File:BGI Stroked Font.png Nyerguds uploaded a new version of File:BGI Stroked Font.png current
- 23:57, 19 February 2024 diff hist +2 Treasure Mountain Sprites are now editable. current
- 18:20, 15 February 2024 diff hist +57 m User talk:Malvineous →FileFormatTool templates
- 18:17, 15 February 2024 diff hist +829 User talk:Malvineous →FileFormatTool templates
- 10:48, 11 February 2024 diff hist +526 User talk:Malvineous →FileFormatTool templates: new section
- 10:47, 11 February 2024 diff hist +393 User talk:Malvineous →Tilesets with "hidden" data
- 19:57, 8 February 2024 diff hist -1 m IMM Format (Fury of the Furries) →Tools: Wasn't aware FuryUtils was a clt. Guess it can't 'view' images then :p current
- 19:55, 8 February 2024 diff hist -44 IMM Format (Fury of the Furries) →Tools: Used type=group instead of type=image. Groups is meant for archive formats containing files, not sprite sets.
- 19:47, 8 February 2024 diff hist -3 m DTA Format (Fury of the Furries) →Notes: said "columns" twice. I'm assuming the longer one was the rows. current
- 19:38, 8 February 2024 diff hist +1,597 User talk:Malvineous →Tilesets with "hidden" data: new section
- 19:22, 8 February 2024 diff hist +145 PAK Format (The Learning Company) Rewrote explanation on the frames index. And, since this format has an index, it's pretty much automatically a sparse tileset.
- 12:21, 8 February 2024 diff hist +38 m PAK Format (The Learning Company) added explicit link to game in the intro text.
- 06:13, 8 February 2024 diff hist +1 PAK Format (The Learning Company) Removed confusing use of 'file' to refer to image frames.
- 19:14, 7 February 2024 diff hist +1 m PAK Format (The Learning Company) →Image Colour Palette
- 19:14, 7 February 2024 diff hist -53 PAK Format (The Learning Company) →Image Colour Palette: This was probably copied from the EGA article, but this one is, in fact, NOT the default EGA palette.
- 19:12, 7 February 2024 diff hist +2 m PAK Format (The Learning Company) →Format notes and quirks
- 18:39, 7 February 2024 diff hist -7 m PAK Format (The Learning Company) →Format notes and quirks: Game doesn't compress anything, so I reworded that bit.
- 18:20, 7 February 2024 diff hist +45 m Treasure Mountain Panning Image Format →Tile repeat block: rewording for clarity.
- 18:13, 7 February 2024 diff hist +5 m Treasure Mountain Panning Image Format →Header
- 18:12, 7 February 2024 diff hist +4 m Treasure Mountain Panning Image Format →Header: rewording
- 17:54, 7 February 2024 diff hist +52 Treasure Mountain Puzzles Added categories, replaced html with wiki markup. current
- 17:51, 7 February 2024 diff hist -1 m Treasure Mountain Panning Image Format If "can contain hidden" just means "sparse", hiding stuff in the compression doesn't apply. This is a dense tileset.
- 17:49, 7 February 2024 diff hist +1 PAK Format (The Learning Company) If "can contain hidden" just means "sparse", hiding stuff in the compression doesn't apply. This is a dense tileset.
- 17:46, 7 February 2024 diff hist +127 Engie File Converter →Supported types: added Treasure Mountain .pak format. current
- 17:44, 7 February 2024 diff hist +374 PAK Format (The Learning Company) →Tools: Added new section
- 14:45, 7 February 2024 diff hist +32 Treasure Mountain Panning Image Format →File format: The format makes more sense if the first value is defined as the size of the tile maps.
- 14:32, 7 February 2024 diff hist +1,295 PAK Format (The Learning Company) Split off format notes into a subsection; and added research on how the game reacts to corrupted data.
- 16:56, 6 February 2024 diff hist +61 PAK Format (The Learning Company) →Image data: Added note on full lines.
- 16:46, 6 February 2024 diff hist +20 m File:PAK Format (The Learning Company).png →Summary current
- 11:43, 6 February 2024 diff hist +481 User talk:Trogdor →Treasure Mountain Level Format current
- 21:37, 5 February 2024 diff hist +97 PAK Format (The Learning Company) →Image chunk
- 21:26, 5 February 2024 diff hist +7 m PAK Format (The Learning Company) →Image chunk: found a frame where Unknown2 != Unknown3
- 21:36, 4 February 2024 diff hist +45 m PAK Format (The Learning Company)
- 21:11, 4 February 2024 diff hist 0 m PAK Format (The Learning Company) →Image data: whoops, swapped the 2 sides in a wiki link.
- 21:10, 4 February 2024 diff hist +1 m PAK Format (The Learning Company)
- 21:01, 4 February 2024 diff hist +158 PAK Format (The Learning Company) →Image chunk
- 20:43, 4 February 2024 diff hist -8 m PAK Format (The Learning Company) →Credits
- 20:41, 4 February 2024 diff hist +28 PAK Format (The Learning Company) →Credits: Amended credits; Trogdor did the initial research on the compression.
- 20:40, 4 February 2024 diff hist +286 File:PAK Format (The Learning Company).png Added note on transparency and fill colour, and links to the game and format.