Command & Conquer

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Command & Conquer
Command & Conquer.png
Mod-Command & Conquer.png
Levels?Tick.png Editable
Tiles?Tick.png Editable
Sprites?Tick.png Editable
Fullscreen?Tick.png Editable
Sound?Tick.png Editable
Music?Tick.png Editable
Text?Tick.png Editable
Story/cutscenes?Tick.png Editable
UI/menus?X mark.svg Not editable

Command & Conquer, also known as Command & Conquer: Tiberian Dawn is the second real-time strategy game released by Westwood Studios. After Dune II, the studio decided to make a similar game in a setting that was not tied to licensed intellectual property.

To keep Dune II's game mechanic of a harvestable resource found on the battlefield, the new story features an alien plant, Tiberium, which extracts precious metals from the soil as easily harvestable crystals as part of its growth process. As with the spice in Dune, this resource would be the focal point of the war.

The basic premise of the game is the same as in Dune II; the player has to build a base, harvest the Tiberium available on the playing field as in-game currency, and use that currency to expand the base and build armies to defend against enemies, and finally destroy their base.

Command & Conquer mixed up this basic formula in many ways. The player may be given a damaged base that is missing its construction yard, or could be tasked with objectives like finding or capturing an outpost, or clearing a landing zone, before continuing to the base-building phase of the game. In some missions, the player is not given a base at all, and must accomplish a specific objective with just the given starting units. To add even more variety, the available mission choices on the world map sometimes give entirely different mission objectives, rather than just the same objective on a different map.

File formats

The following file formats are used by this game.

Filename Format Details
*.mix MIX Format (Westwood) File archives.
*.pal 6-bit RGB 256-colour palette Palettes.
*.cps Westwood CPS Format Full-screen images. Often used for internal processing to identify region clicks.
*.wsa Westwood WSA Format Animations.
*.vqa Westwood VQA Format Full-motion video cutscenes.
Westwood SHP Format (TD) Sprites. Files specific to one theater (terrain set) are given the extension of that specific theater.
*.shp Westwood SHP Format (Dune II) Used for only one file; the mouse cursor sprite.
Command & Conquer Tileset Format Terrain used in the game's maps.
*.fnt Westwood Font Format v3 Fonts.
*.aud Westwood AUD Format Sound effects and voices.
*.eng Westwood Strings File Ingame text. Strangely, the French and German versions of the game also use .eng, and not .fre and .ger like Dune II did.
Command & Conquer Mission Format Missions. Always a pair, with a text script in a .ini file, and the raw terrain in a binary .bin file.
*.mrf Westwood Fading Table Palette remapping tables used as colour filters for special effects in the game.


The following tools are able to work with this game.

Name PlatformGroup/archives Levels Graphics Music Sounds Text Saves .exe patch Notes
XCC Mixer suite WindowsEditEditEditEditEditReadNoNo Editing suite that can open and edit the game's MIX archives, and most of the formats inside it. Contains a map editor as external tool in the same pack.
Mix Manager / AUD Utilities DOSEditNoEditEditEditEditNoNo DOS Editing suite that can open and edit the game's MIX archives, and has tools for converting most of the formats inside it.
RAMIX DOSEditNoEditViewViewNoNoNo DOS Editing suite that can open and edit the game's MIX archives, and has tools for converting most of the formats inside it.
Engie File Converter WindowsNoViewEditNoNoNoNoNo Can view and convert the game's CPS, SHP, WSA, font and colour palette formats, and can visualise the game's fading tables and missions.
Westwood Font Editor WindowsNoNoEditNoNoNoNoNo Can edit the game's font files.
Filter Creator WindowsNoNoEditNoNoNoNoNo A specialised tool to view and recreate the game's colour filters.
Westwood Strings Editor WindowsNoNoNoNoNoEditNoNo
d2shpset Windows (command line)NoNoEditNoNoNoNoNo A small Dune II SHP writing utility written by OmniBlade of the Chronoshift team for Dune II SHP files. This format is used in C&C for the game's mouse cursor.
Red Horizon Utilities Java (command line)NoNoEditNoNoNoNoNo Original site is defunct. Backups of the tools can be found here.
VQA Encoder WindowsNoNoEditNoNoNoNoNo Can convert video material into the game's proprietary VQA cutscene format.