Raptor
Jump to navigation
Jump to search
Raptor
There is no image of a modified version of this game — upload one!
Tools
The following tools are able to work with this game.
| Name | Platform | Archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Camoto | Linux/Windows | Edit | No | Some | No | No | No | No | No | |
| Camoto/gamearchive.js | Any | Edit | No | No | No | No | No | No | No |
Related links
- Raptor's creators have ported it to other platforms including iPhone and Windows
- The original source code of the DOS version has been released
File formats
The following file formats are used by this game.
| Filename | Format | Details |
|---|---|---|
| *.glb | GLB Format (Raptor) | Archive file storing most of the game data files |
| *.ini | ASCII text | Configuration file storing game settings |
| *_agx | Raptor Animated Graphics | Files used for Raptor fullscreen cutscenes. |
| genmidi_op2 | OP2 Bank Format | OPL FM patches for MIDI instruments |
| lastscr?_txt | B800 Text | Text-mode exit screens |
| *_dat | VGA Palette | 6-bit VGA palette |
| *_fx | 8-bit PCM, unknown header | Sound effects |
| *_itm | ? | Unknown |
| *_map | Raptor Level Format | Game levels |
| *_mus | MUS Format | Background music |
| *_pic, *_blk | Raptor PIC Format | Various images and full-screen graphics |
| *_rec | Raptor Demo Format | Pre-recorded demo macros |
| startg?tiles .. endg?tiles | Raptor Tileset Format | Tiles used to draw game levels |
| *_txt | ASCII text | Text for various game screens |
