Bodyworks Voyager: Missions in Anatomy
Bodyworks Voyager: Missions in Anatomy is an educational first-person shooter game made by Mythos Software in which the player inside his fighter craft is shrunk to microscopic size to combat illnesses inside a patient's body. It contains a medical database covering a wide variety of anatomical information, and at the start of each mission the player is quizzed about the region of the body they are going into.
The following tools are able to work with this game.
|Engie File Converter
The following file formats are used by this game.
|LIB Format (Mythos Software) (v2)
|Archive files containing game data.
|RRM Format (Mythos Software)
|Resource file. Unlike the type used in Serrated Scalpel, it starts with the text "\r\n\nMYTHOS RESOURCE FILE v5.1r\n\n\x1A" in the header. Format and contents unknown.
|Standard MIDI format
|Creative Voice File
|6-bit VGA Palette
|Visage Palette Format
|Color palettes accompanying .vda/vdx files. Don't seem to be used.
|Palettes, backgrounds, and sprites.
|Visage Animation Format
|Full-screen 320x200 animations.
|Simple text files with game text. Often use "%s" for filling in the player's name.
|Bodyworks Voyager Mission Format
|Text files containing the mission briefing, background image, ship armament and monster attack scripts. Labels ending on ':' separate the sections.
|Bodyworks Voyager Quiz Format
|Text files with quiz questions. Quiz type #1 seems to reference the .zom files.
|Appears to contain text information combined with image data used in the medical database and the quizzes.
|Bodyworks Voyager Savegame Format
|All of the game's save games in one file.