Talk:Chasm: The Rift
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Mod compatibility (Re-releases vs. DOS)?
I've noticed on ModDB that there are some mods that specify a particular re-release target that the file is intended for. Could anyone who has access to multiple versions take a look and fill in whether this is just a tested version/convenience of packaging thing or if there's any broken forwards/backwards compatibility between the modding specs for the DOS version and the re-releases (or even between different re-releases)? -- Mysterioso (talk) 16:41, 3 October 2023 (GMT)
- Mysterioso, the DOS version modifications can run just fine in the remastered version so long as they have been repackaged correctly. This is because the Remastered version performs conversions when it starts up, taking the models (.3o) and textures (.cel) and converting them to .gltf and .png respectively. Backwards compatibility from Remastered version mods to DOS version are not guaranteed because of this. If the mod uses only the original file formats, it can be repackaged to work with the DOS version. If the mod uses .gltf and .png files, then it would not be compatible with the DOS version. -- CravenCoyote (talk) 15:14, 10 April 2024 (GMT)