Master of Orion II
Master of Orion II is the follow-up to Master of Orion and added many new features over the previous game. Although the overarching concept of the game is inherited from its predecessor, many concepts were also inherited from its fantasy counterpart, Master of Magic. Particularly notable additions include customization of the player's advantages and disadvantages, and multiplayer mode.
A dedicated fanbase continues to produce bugfixes and mods for the game.
The following tools are able to work with this game.
classic Beta 2
|Windows||No||Edit||No||No||No||No||Edit||No||Save game editor for various aspects of the game. Both an older version intended for official MoO2 releases and an updated one for use with fan patched versions exit.|
|MoO2 Workshop||Windows||Edit||No||Edit||No||No||Edit||No||No?||A suite of utilities that can work with LBX packages, edit races, ability costs, heroes, graphics, etc.|
The following file formats are used by this game.
|*.lbx||LBX Format||Group files|
|*.lbx||Smacker Video Format||A few "LBX" files are not LBX archives but actually Smacker cutscenes.|
|save*.gam||Master of Orion II savegame||Saved games|