Master of Orion

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Master of Orion
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Levels?Tick.png Editable
Tiles?Tick.png Editable
Sprites?Tick.png Editable
Fullscreen?Tick.png Editable
Sound?Tick.png Editable
Music?Tick.png Editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable

Master of Orion is the first game of the venerable series of 4X space conquest games, featuring multiple alien races each with their own unique advantage, battling for control of the galaxy. One notable feature was the ability to design ships using a variety of hull sizes and technologies.

The following tools are able to work with this game.

Name PlatformGroup/archives Levels Graphics Music Sounds Text Saves .exe patch Notes
(download "Planet & Tech Editor")
DOSNoEditNoNoNoNoEditNo Allows alterations to planetary data and technology researched. Editing some other aspects of the saves is not supported.
(download "Master of Orion Save Game Editor")
DOSNoEditNoNoNoNoEditNo Save game editor for planets, techs, reserve money, and ship designs.
MapEd DOSNoEditNoNoNoNoEditNo Visually alter star positions
PlanetEd DOSNoEditNoNoNoNoEditNo Alter planet stats
RaceEd DOSNoEditNoNoNoNoEditNo Select which race the human and AI players are using
ShipEd DOSNoNoNoNoNoNoEditNo Alter player's ship designs
Master of Orion Ship Design Editor DOSNoNoNoNoNoNoEditNo Alter player's ship designs, nagware
1oom utilities Windows LinuxEditNoEditNoNoNoNoNo Paletted graphics are sometimes displayed incorrectly.

File formats

The following file formats are used by this game.

Filename Format Details
*.lbx LBX Format Group files
XMI Format Music, contained in MUSIC.LBX
VOC Format Sound effects, contained in SOUNDFX.LBX
save?.gam Master of Orion savegame Saved games

Links - a complete reverse engineering and port to Windows & Linux, plus utilities