FLIC Format is an animated graphic format similar to Graphics Interchange Format developed by Autodesk in 1989 for use with Autodesk Animator. Like animated GIF, the format saves space by only storing those pixels which change from the previous frame. It originally used the extension *.fli which was fixed to 8-bit color at 320x200 resolution. When Autodesk Animator Pro came out, the format was given the extention *.flc, as it was updated with new features like variable resolution. A later format, *.flx, introduces additional color depth and support for Huffman or BWT compression. The Duke Nukem II Animation Format is similar to this format, though it's fixed to EGA graphics.
There are several different formats for FLIC.
FLX (3DStudio MAX)
TheAlmightyGuru researched the use of this format. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)