User talk:Stemmings

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Sierra/Dynamix

Hey, I see you intend on tackling the Stellar/TIM pages. There's actually a lot that needs to be cleaned up in general about the Sierra/Dynamix games. Pretty much all of them use the format described on the RES Format (Stellar 7) page, but almost none of it is linked together so far. I saw you added details on compression in the RES format page, while the pages on Sierra/Dynamix fonts link to implementations of the compressions, and I think all of that is actually the same thing. All of these formats should in fact be put under the Category:Sierra/Dynamix File Formats, which also isn't the case right now, and the RES Format page should probably be renamed and changed into a more general description of the Dynamix chunk and archive format, with the different permutations and compression schemes it contains in different games. This goes pretty far beyond just Stellar 7 and TIM; I got into these games with the Heart of China and Rise of the Dragon games. The font pages in the file formats list (specifically v4-v5) should have a more complete games list, and show the full scope of the usage of that same RES format.

I really hope you can help get some order into all this. -Nyerguds (talk) 11:10, 3 October 2022 (GMT)