User talk:BOfH

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Welcome!

Nice to see another C&C researcher here :) -Nyerguds (talk) 10:26, 26 March 2025 (GMT)

C&C Mission Format

It might be better to make a separate page for the Red Alert mission format. While some things still have the same syntax, the majority of them do not. Map data, overlay data, triggers and teamtypes are all vastly different, there are a number of specific new options in the Basic section, and there are also smaller differences in the handling of structures, which contain a Sellable and Rebuild status in RA.

Also note, the MapPack data are not blocks of <tilesetid>:<tileid>. To improve compression, all tileset IDs are saved together first, followed by a second block of all tile IDs.

-Nyerguds (talk) 01:21, 10 January 2026 (GMT)

Thanks for the info. I wasn't sure whether the similarities warranted a separate page or not. I'll bow to your greater judgement :-) Is there a better way to message you than exchanging notes on a talk page? IRC? Jabber? Email?
BOfH (talk) 19:22, 21 January 2026 (GMT)
Myea, the format is obviously based on the previous one, but if you start combining info like that you end up with a huge mess. Sole Survivor was an acceptable edge case though, since it's 99% the same engine, just with bigger maps, and people have already been modding that bigger map format into the original game, on the remaster and projects like VanillaConquer.
My mail is just my nickname at gmail. I also hang out on the C&C Reddit, its Discord server, and the C&C Mod Haven Discord server, always as "Nyerguds".
By the way, in general, indent with ":" when replying on Talk pages, to correctly show the conversation hierarchy.
Nyerguds (talk) 08:14, 22 January 2026 (GMT)