Welcome to my User page.
I'm working on the first true Cosmo Mod: "Cosmo's Cosmic Adventure 2: HUMANIZED!!!", but I can't do this alone. I need people to help me bring this idea to life. (I know that sounds cheesy, but I really think this idea can happen as a real mod. :D
Here's what I've been working on: COSMO II MAIN DIRECTORY
If you wish to contribute to the project, here's a list possible levels (Look for the ones marked [LOCK], because those are the ones which are strongly suggested to appear in the game: LEVEL LIST
UPDATE: (4-2-2014): The entire story is complete! If you wish, you can take a look at it and critique it, but BE WARNED. THIS WILL SPOIL THE ENTIRE GAME MOD FOR YOU!: COMPLETE GAME STORY
UPDATE: (1-5-2021): GOOD NEWS! WE HAVE A 96% RECONSTRUCTION OF THE SOURCE CODE, which means that we can continue with original AND new ideas with the game! I have also slowly worked on graphics and story. I am not well-versed in MS-DOS Turbo C, (I need people, or an individual, who are/is.) but I have had limited success in adding new story pages, new actor ideas, and new gameplay mechanics. (Although the logic involved to make the game objects and enemies work is beyond my skill.) Thank you, Scott Smitelli!
Reconstructed Source Code: https://github.com/smitelli/cosmore
My Edits to Cosmore Source Code: https://www.dropbox.com/sh/wx9k5d0rujwbxxp/AAA2xHL6FZuwBN-rOgkcNYLpa?dl=0