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I'm working on the reverse engineering of some file formats found in the The Incredible Machine game series. I have already reverse engineered the "SCN:" chunk format found in many image resources in TIM, TEMIM and TIM2. This format is mentioned on the page TIM_Resource_Format, but no reverse engineering tool I'm aware of seems to support it. I'm also interested in other file formats in these games, especially the level/puzzle files.