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Hi. I like tearing games apart and making them do horrible things.
- Death Rally: Reverse engineered some formats after noticing that the game was classified as "Unmoddable", I happened to have a copy of it lying around, and it only had the archive format documented. So for at least getting that documented and therefore getting me started with tearing the rest of the game apart, thanks Ceidwad!
Some other things:
- I've been doing horrible things to ZZT and Super ZZT over the past few months. If you'd like a memory map for these I could start putting what I've got together, as a memory map does come in handy when you want to make a mess of how the game works by moving stuff from off the board to other places.
- For non-DOS stuff I've reverse-engineered a few PS1 games, most notably Tony Hawk's Pro Skater 2 and Gran Turismo 1.