Trugg Level Format

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Trugg Level Format
There is no image of a map in this format — upload one!
Format typeMap/level
Map type2D tile-based
Layer count1
Tile size (pixels)20×20
Viewport (pixels)320×240

This file is used to store the puzzles in Trugg.

File format


There is no signature for this format.

Level entry

The file consists of the following structure repeated end-to-end until the end of the file.

Data type Description
char title[30] Level name
BYTE tiles[192] Level data (16 tiles wide, 12 tiles high, one byte per tile)
BYTE padding[192] Another 12 rows of unused (blank) data

The tiles are laid out in a normal left-to-right, top-to-bottom pattern, and when the map file is viewed in a good hex editor (capable of displaying control characters) the level is clearly visible.

The file is padded with enough blank space to bring it up to 100 levels, and following the 100th level there are two bytes of unknown purpose (perhaps a checksum.)


As the tileset format is currently unknown, it is also unknown how to convert the byte values into images.


This file format was reverse engineered by Malvineous. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)