Trugg
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Trugg
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| Levels? | |
|---|---|
| Tiles? | |
| Sprites? | |
| Fullscreen? | |
| Sound? | |
| Music? | |
| Text? | |
| Story/cutscenes? | |
| UI/menus? | |
| Demos? | Unknown |
Trugg is a Boulder Dash style game with 256-colour graphics and digital music and sound effects. It appears to have been written in part to publicise the development studio, however it used a few third-party libraries to handle core aspects of the game, resulting in somewhat bloated file formats, non-standard screen resolutions and a general sluggishness, which leads the game to have less of an enthusiast feel and more of a commercial one.
Tools
The following tools are able to work with this game.
| Name | Platform | Archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Camoto | Linux/Windows | N/A | No | Some | Edit | No | No | No | No | |
| Trugedit | DOS | N/A | Edit | No | No | No | No | No | No | Included with registered version of game |
| DSIK conv.exe | DOS | N/A | No | No | Create | No | No | No | No | Included with DSIK library |
| OpenMPT | Windows | N/A | No | No | Import | No | No | No | No |
File formats
The following file formats are used by this game.
| Filename | Format | Details |
|---|---|---|
| sound.cfg | DSIK Config Format | Audio settings |
| *.dsm | DSIK Module Format | Background music |
| *.dwl | Digital Workshop Library | Sprites/tiles (assumed) |
| *.fin *.lvl |
PCX Format | 320×240 256-colour full screen images, used on the episode selection screen |
| *.map | Trugg Level Format | Level data, one per episode |
| *.sx? | WAV Format | Sound effects, only 8-bit unsigned mono PCM is supported by DSIK |
