Talk:Command & Conquer Tileset Format
		
		
		
		
		
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Image scaling
I specifically did not enable "ImageNativeWidth" on this, and instead use a sprite upscaled beyond 320px, since it gives a much more crisp effect than the normal blurry upscaling. Not sure if there are guidelines for how to handle small tileset formats... -Nyerguds (talk) 09:59, 25 June 2018 (UTC)