RSC Format (BattleStar)
Format type | Archive |
Max files | 65,536 |
File Allocation Table (FAT) | Beginning |
Filenames? | Yes, 8.3 |
Metadata? | None |
Supports compression? | No |
Supports encryption? | No |
Supports subdirectories? | No |
Hidden data? | No |
Games | |
File format
Signature
RSC files begins with the number of files in the archive.
Data type |
Description
|
UINT16LE iFileCount |
Number of files.
|
The signature is followed immediately by a file entry structure, repeated iFileCount times.
File Entry
Each file entry consists of the file name, its offset and size in the file. Even though the file name is fixed-width, it appears to be null-terminated.
Data type |
Description
|
UINT32LE Size |
File's size in the RSC archive.
|
UINT32LE Unknown |
Possibly the CRC of the file?
|
UINT32LE iOffset |
File's offset in the LIB archive.
|
char cFilename[13] |
File name (8.3 style), null terminated and padded with garbage data.
|