Pushover

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Pushover
There is no image of this game's title screen — upload one!
Mod-Pushover.png
Levels?Tick.png Editable
Tiles?Tick.png Editable
Sprites?Emblem-important.png Partially editable
Fullscreen?Emblem-important.png Partially editable
Sound?Emblem-important.png Partially editable
Music?Emblem-important.png Partially editable
Text?Tick.png Editable
Story/cutscenes?Emblem-important.png Partially editable
UI/menus?Emblem-important.png Partially editable
Demos?Emblem-important.png Partially editable

Pushover is a 1992 puzzle platform game developed by Red Rat Software. The player arranges dominoes so that a single push topples the required pieces and opens the exit. This page describes the original DOS data researched by the browser-port project.

Most assets are RNC-compressed, regardless of extension. Decompress them before parsing the formats below. Multi-byte values in the art and level data are generally big-endian; the front-end FLX container and x86 sound-driver pointers are little-endian. The individual pages specify the exceptions.

Tools

Name Platform Archives Levels Graphics Music Sounds Text Saves .exe patch Notes
pushover Web browser / Node.js Inspect Edit Edit/export Play/inspect Play Some No No Open-source browser port with level editor, theme editor, sprite viewers and music explorer. Level and theme editors export original formats. Requires the user’s original game files.

File formats

Filename Format Details
RNC-compressed assets Pushover RNC Compression Shared compression wrapper
SCREENS/*.SCR Pushover Map Format Levels, hints, time allowance and solution tape
THEMES/*.PAL Pushover Palette Format 16-colour RGB444 palettes
THEMES/*.BCX Pushover Tileset Format Background/architecture tiles
THEMES/*.PLX Pushover Decoration Format Foreground and decoration icons
DATA/DOMINOE0.SPX, DOMINOE1.SPX, ANT10B29.SPX Pushover Sprite Format Domino and carried-domino frames
DATA/ANT*.ANX Pushover Ant Animation Format Ant pose blocks
DATA/*.PIX Pushover Image Format Full-screen planar backdrops
DATA/*.DLX Pushover Delta Animation Format XOR image updates
DATA/LANG0–3.DAX Pushover Language Format UI messages
DATA/PUSHOVER.FLX, CC0–5.FLX Pushover Preview Animation Format Front-end image/animation commands
THEMES/THEME.KEY Pushover Theme Table Format Count tables and music-name mapping
MUSIC/OVER_*.BIN Pushover Music Format Executable drivers with music and sound data
MUSIC/CDEMO_*.BIX Pushover Intro Music Format Front-end drivers; inner layout not mapped
THEMES/THEME.DAT Pushover Protection Format Encrypted executable protection payload
QUAVERS.ICN Pushover Icon Format Uncompressed asset; layout undocumented
PUSH.CFG Pushover Configuration Format Configuration; layout undocumented

Notes

  • File counts and size observations describe the repository's examined DOS data set, not a guarantee for every release.
  • The repository does not distribute the original game assets. The articles are based on its research and parser code, not on a new verification against original asset files.
  • Some research files retain superseded hypotheses. The linked pages distinguish established layouts from unresolved fields; FLX is visual animation data, and THEME.KEY’s names are music mappings.
  • Game executables and modern repository outputs (PNG, JSON, JavaScript and similar files) are not additional proprietary asset formats.

External links