Legend of Seven Paladins 3D

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Edge of map!
Legend of Seven Paladins 3D
Legend of Seven Paladins 3D.png
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Levels?X mark.svg Not editable
Tiles?X mark.svg Not editable
Sprites?X mark.svg Not editable
Fullscreen?X mark.svg Not editable
Sound?X mark.svg Not editable
Music?X mark.svg Not editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable
Demos?Unknown

Legend of Seven Paladins 3D is a first-person shooter and it's the first commercially released game that uses the Build engine.

Tools

The following tools are able to work with files in this format.

Name PlatformExtract files? Decompress on extract? Create new? Modify? Compress on insert? Access hidden data? Edit metadata? Notes
Lotspe DOSYesN/ANoNoN/ANoN/A
LOTSPE Windows/LinuxYesN/ANoNoN/ANoN/A Coded in the Fennel language by parlortricks
LOTSPP Windows/LinuxnoN/AYesNoN/ANoN/A Coded in the Fennel language by parlortricks


File formats

The following file formats are used by this game.

Filename Format Details
75m.exe
75t.exe
laart000.dat
ltart000.dat
EXE format Executables
l0art000.dat
l1art000.dat
ART Format (Build) Level textures and sprites
lcart000.dat
lfart000.dat
lgart000.dat
FLIC Format Animations
lmart000.dat
lvart000.dat
Legend of Seven Paladins 3D Archive Format Archive storing most of the game's data files
palette.dat Palette Format (Build) Palettes, palettes swaps, shade and translucency (blending) tables
setup.dat Legend of Seven Paladins 3D Settings Format Game settings
tables.dat Tables Format (Build) Tables for sin, atn, large font, small font, gamma correction
*.map MAP Format (Build) Game levels
*.mid MID Format Background music
*.pal VGA Palette 6-bit VGA Palette
*.pcx PCX Format Full-screen images
*.voc VOC Format Sound effects