Kiloblaster

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Kiloblaster
Kiloblaster.png
There is no image of a modified version of this game — upload one!
Levels?Tick.png Editable
Tiles?X mark.svg Not editable
Sprites?X mark.svg Not editable
Fullscreen?X mark.svg Not editable
Sound?X mark.svg Not editable
Music?Tick.png Editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable
Demos?Unknown

Kiloblaster is a space invaders style game based on the Jill of the Jungle engine.

Tools

The following tools are able to work with this game.

Name PlatformArchives Levels Graphics Music Sounds Text Saves .exe patch Notes
Built in editor In-gameN/AEditNoNoNoNoNoNo
Camoto Linux/WindowsN/ANoSomeEditNoNoNoNo

File formats

The following file formats are used by this game.

Filename Format Details
audio.kb[123] VCL Format Sounds
board*.kb[123]
(all 384 byte files)
Kiloblaster Board Format 16x12 background tiles used on the menu and help screens
config.kb[123] Kiloblaster Configuration Format Game settings
kfile0.exe DOS Executable @0x527: 64000 byte Raw VGA Image of episode selection screen, followed by 768-byte VGA Palette
shapes.kb[123] SHA Format Graphics
song_*.kb[123] CMF Format Music

Further information

Allen Pilgrim released Kiloblaster as freeware on 4 August 2008, and included the source code in the release. It can be downloaded from the Classic DOS Games archive.