Kiloblaster

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Kiloblaster
Kiloblaster.png
There is no image of a modified version of this game — upload one!
Levels?Tick.png Editable
Tiles?X mark.svg Not editable
Sprites?X mark.svg Not editable
Fullscreen?X mark.svg Not editable
Sound?X mark.svg Not editable
Music?Tick.png Editable
Text?X mark.svg Not editable
Story/cutscenes?X mark.svg Not editable
UI/menus?X mark.svg Not editable
Demos?Unknown

Kiloblaster is a space invaders style game based on the Jill of the Jungle engine.

Tools

The following tools are able to work with this game.

Name PlatformGroup/archives Levels Graphics Music Sounds Text Saves .exe patch Notes
Built in editor In-gameN/AEditNoNoNoNoNoNo
Camoto Linux/WindowsN/ANoSomeEditNoNoNoNo

File formats

The following file formats are used by this game.

Filename Format Details
audio.kb[123] VCL Format Sounds
board*.kb[123]
(all 384 byte files)
Kiloblaster Board Format 16x12 background tiles used on the menu and help screens
config.kb[123] Kiloblaster Configuration Format Game settings
kfile0.exe DOS Executable @0x527: 64000 byte Raw VGA Image of episode selection screen, followed by 768-byte VGA Palette
shapes.kb[123] SHA Format Graphics
song_*.kb[123] CMF Format Music

Further information

Allen Pilgrim released Kiloblaster as freeware on 4 August 2008, and included the source code in the release. It can be downloaded from the Classic DOS Games archive.