Catacomb
Levels? | Not editable |
---|---|
Tiles? | Editable |
Sprites? | Not editable |
Fullscreen? | Not editable |
Sound? | Not editable |
Music? | N/A |
Text? | Not editable |
Story/cutscenes? | N/A |
UI/menus? | Not editable |
Demos? | Unknown |
Catacomb and Catacomb II are top-down Gauntlet-style shooters. They are two of id Software's earliest games. They are the direct ancestors of most First Person Shooters. They introduced strafing.
Catacomb was distributed on the same Gamer's Edge disk as Dangerous Dave.
They are part of series of 6 games, in two trilogies:
It evolved like this: Catacomb + Hovertank -> Catacomb 3-D -> Wolfenstein 3-D -> Doom -> Quake
Tools
The following tools are able to work with this game.
Name | Platform | Group/archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Camoto | Linux/Windows | N/A | No | Tileset | N/A | No | No | No | No |
File formats
File name | Description |
---|---|
LEVEL#.CAT | Game levels in Catacomb Map Format |
TOPSCORS.CAT | High scores in Catacomb Highscore Format |
SOUNDS.CAT | PC speaker sounds in Inverse Frequency Sound format |
CGACHARS.CAT EGACHARS.CAT |
Tile graphics for levels in Catacomb Tileset Format, stored in the main .exe file |
TITLE.PIC END.PIC |
Other graphics in PIC Format, stored in the main .exe file |
All graphics files are stored in the EXE. Their location in the decompressed executable is as follows:
Location | Size | Description |
---|---|---|
0x00006100 | 0xB6C0 | EGACHARS.CAT |
0x000117D0 | 0x5B60 | CGACHARS.CAT |
0x00017997 | 0x4000 | TITLE.PIC |
0x0001B997 | 0x4000 | END.PIC |
Note that these offsets only apply when using UNLZEXE (other programs will produce different offsets.)
Source code
The source code of this game was released by Flat Rock Software on June 5, 2014. It can be downloaded from GitHub.