BLK Format (Fury of the Furries)
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BLK Format (Fury of the Furries)
Format type | Tileset |
---|---|
Hardware | VGA |
Max tile count | 65535 |
Palette | Shared VGA |
Tile names? | No |
Minimum tile size (pixels) | 0×0 |
Maximum tile size (pixels) | 65535×65535 |
Plane count | 1 |
Plane arrangement | Linear VGA |
Transparent pixels? | No |
Hitmap pixels? | No |
Metadata? | None |
Supports sub-tilesets? | No |
Compressed tiles? | No |
Hidden data? | No |
Games |
blk files are tileset definitions for graphics in Fury of the Furries. They contain the bounding box information for sections of graphics in IMM image files.
Data type | Name | Description |
---|---|---|
UINT16LE | tileCount | Number of tiles. |
UINT16LE | left | Column of leftmost pixel of first tile. |
UINT16LE | top | Row of topmost pixel of first tile. |
UINT16LE | right | Column of rightmost pixel of first tile. |
UINT16LE | bottom | Row of bottommost pixel of first tile. |
UINT16LE | left | Column of leftmost pixel of second tile. |
... | etc. |
Credits
If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)