Alpha Waves aka Continuum - one of the first 3d platformer games from 1990
Frederick Raynal did the DOS port, the inital Ataris ST-Version of the game was created by Christophe de Dinechin
- Recorded adlib music
Obtaining the game
The full version of this game is available at archive.org Archive.org.
- executable extractor & game starter for Linux/Windows and 16bit DOS starter
The following file formats are used by this game.
|MUSIC_A.CC1||?||Container with compressed Adlib music|
|MUSIC_B.CC1||?||Container with compressed PC Buz music|
|MUSIC_T.CC1||?||Container with compressed Tandy music|
|PROGS.CC1||sound TSRs and game executables for the different graphic card versions
DOS-COM TSRs for Sound/Music: block -> Pc buz/speaker block -> Tandy block -> Adlib DOS-EXEs: Game block -> CGA/Hercules block -> EGA/VGA block -> TandyTSRs are started by the loader before game start, or else no sound/music is played, the game executables are for the different graphics versions
|Container with compressed excutables|
|GRAPHS.CC1||?||Container with compressed graphics for the different graphic card versions|
|TEXTES.CC1||Lists of Strings, separated by CR+LF with 0x1A(EOF) at end, DOS 850 encoded||Container with compressed multi language texts|
CC1 Format is a container of compressed data blocks (used by several games of "Infogrames Europe SA")
- The VGA mode uses 16-color graphics with the color palette adjusted.
- its a small memory model program with one code-segment and one data segment
- used compiler is Turbo C 2.x