Z Multiplier Format

From ModdingWiki
Jump to navigation Jump to search

MULT.DAT is the multiplier data selected through the level index in Z.

File format

The inspected file has 628 bytes (0x274), copied without an additional format header to static address 0x143418. The level loader computes its synchronization checksum over exactly those 628 bytes. The available loader establishes its extent and destination, but not a complete field layout.

Notes

The filename alone is not evidence that this is a multiplayer save or map. Field semantics remain incomplete; preserve the payload.

Source code

From re-z, the open-source browser port:

Credits

This file format was reverse engineered by VorticonCmdr. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)