Z Bridge Format

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Bridge records supplement the terrain cells of a Z map.

File format

The 312-byte file contains 12 records of 26 bytes (0x1a), loaded to static address 0xff3d4. Multi-byte values below are little-endian.

Offset Data type Name Description
0 UINT16LE x Position; 0xffff is a free record.
2 UINT16LE y Position.
4 BYTE[8] unknown Preserve.
0x0c UINT16LE orientation selector Zero/nonzero chooses the neighbouring cell checked during validation.
0x0e BYTE unknown Preserve.
0x0f BYTE flags Bit 2 is cleared by validation.
0x10 BYTE[2] unknown Preserve.
0x12 UINT8 timer parameter 0xff gives an unlimited sentinel; otherwise initialization multiplies by 17*100.
0x13 BYTE[6] unknown Preserve.
0x19 UINT8 state Cleared by initialization.

Notes

Validation compares terrain codes 0x17 and 0x2b in map plane 1. An inconsistent bridge may be invalidated even if its record is well formed. The derived timer is written outside the disk record array; it is not another on-disk field.

Source code

From re-z, the open-source browser port:

Credits

This file format was reverse engineered by VorticonCmdr. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)