Ultima I
Jump to navigation
Jump to search
Ultima I
Ultima I is a role-playing game where you play a hero trying to defeat the evil wizard Mondain to save the lands of Lord British. It is the first game in an illustrious series spanning dozens of titles.
Ultima was originally written for the Apple II in 1981, but a DOS port was released in 1987
Tools
The following tools are able to work with this game.
Name | Platform | Group/archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Ultima I Tile Converter | Windows | No | No | Yes | No | No | No | No | No | Lets you change all the tiled graphics. |
File formats
The following file formats are used by this game.
Filename | Format | Details |
---|---|---|
castle.* | Ultima I Full Screen Graphic Format | Full-screen title graphic |
???Fight.bin | Ultima I Tile Graphic Format | 24x19 pixel tiles used in space combat. |
???Mond.bin | Ultima I Tile Graphic Format | 16x16 pixel tiles used in final battle. |
???Space.bin | Ultima I Tile Graphic Format | 32x19 pixel tiles used in space docking. |
???Tiles.bin | Ultima I Tile Graphic Format | 16x16 pixel tiles used in the over world map. |
???Town.bin | Ultima I Tile Graphic Format | 8x8 pixel tiles used in castles and towns. |
map.bin | Ultima I Map Format | Over world map |
tcd.bin | Ultima I Town Map Format | Town/castle maps |
player*.u1 | Ultima I Save Game Format | Player's saved games |
inuse.u1 | Ultima I Save Game Format | Temporary file used to transfer player data from one EXE to another. |
nif.bin | Ultima I Full Screen Graphic Format | Full-screen ending graphic |
gen.exe | EXE Format | Main menu and character generation |
mondain.exe | EXE Format | Final battle and end game sequence |
out.exe | EXE Format | Outdoor map, towns, and dungeons |
space.exe | EXE Format | Space combat |
ultima.exe | EXE Format | Introduction and title screen |