Shaw's Nightmare 2
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Shaw's Nightmare 2
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Shaw's Nightmare 2 is a DOS 3D game by Mickey Productions. It uses the BUILD engine by Ken Silverman. You can find out more about the game and download it from https://shawsnightmare.ucoz.com/index/shaw_39_s_nightmare_ii/0-6
Tools
The following tools are able to work with this game.
Name | Platform | Group/archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
---|---|---|---|---|---|---|---|---|---|---|
SNE | Windows/Linux | Read | No | No | No | No | No | No | No | Coded in the Fennel language by parlortricks |
SNP | Windows/Linux | Write | No | No | No | No | No | No | No | Coded in the Fennel language by parlortricks |
File formats
The following file formats are used by this game.
Filename | Format | Details |
---|---|---|
sn0.dat sn.dat sn2.dat sounds.dat |
Shaw's Nightmare Archive Format | Archive storing most of the game's data files |
palette.dat | Palette Format (Build) | Palettes, palettes swaps, shade and translucency (blending) tables |
tables.dat | Tables Format (Build) | Tables for sin, atn, large font, small font, gamma correction |
*.map | MAP Format (Build) | Game levels |
*.pal | VGA Palette | 6-bit VGA Palette |
*.pcx | PCX Format | Full-screen images |
*.qaf | QAF Format | *unsure* |
*.seq | SEQ Format | *unsure* |
*.sng | SNG Format | Audio - Song? |
*.pcs | PCS Format | Audio |
*.raw | RAW Format | Audio |