Shaw's Nightmare 1
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Shaw's Nightmare 1
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Shaw's Nightmare 1 is a DOS 3D game by Mickey Productions. It uses the BUILD engine by Ken Silverman. You can find out more about the game and download it from https://shawsnightmare.ucoz.com/
Tools
The following tools are able to work with this game.
| Name | Platform | Archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| SNE | Windows/Linux | Read | No | No | No | No | No | No | No | Coded in the Fennel language by parlortricks |
| SNP | Windows/Linux | Write | No | No | No | No | No | No | No | Coded in the Fennel language by parlortricks |
File formats
The following file formats are used by this game.
| Filename | Format | Details |
|---|---|---|
| sn0.dat sn.dat sn2.dat sounds.dat |
Shaw's Nightmare Archive Format | Archive storing most of the game's data files |
| palette.dat | Palette Format (Build) | Palettes, palettes swaps, shade and translucency (blending) tables |
| tables.dat | Tables Format (Build) | Tables for sin, atn, large font, small font, gamma correction |
| *.map | MAP Format (Build) | Game levels |
| *.pal | VGA Palette | 6-bit VGA Palette |
| *.pcx | PCX Format | Full-screen images |
| *.qaf | QAF Format | *unsure* |
| *.seq | SEQ Format | *unsure* |
| *.sng | SNG Format | Audio - Song? |
| *.pcs | PCS Format | Audio |
| *.raw | RAW Format | Audio |
