Sango Fighter
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Sango Fighter
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Sango Fighter is a two player combat game. The IP and distribution rights were purchased in 2010 by the Super Fighter Team and the game was subsequently released as freeware.
Tools
The following tools are able to work with this game.
Name | Platform | Group/archives | Levels | Graphics | Music | Sounds | Text | Saves | .exe patch | Notes |
---|---|---|---|---|---|---|---|---|---|---|
Camoto | Linux/Windows | Edit | No | No | No | No | No | No | No |
File formats
These files are in the main game directory.
File name | Description |
---|---|
*.col | 6-bit VGA Palette |
backgd.pic bonus.dat color.dat engpic.pcx eopen.pbn hunt.pcp music.mid pather.dat score.pbn story.pbn stosay.pcp voice.pcm workpage.pbn |
Archive files in DAT Format (main/UINT32LE version) |
br*.rlc [e]message.pxb |
Archive files in DAT Format (alternate/UINT16LE version) |
vs1.rlc | Chinese/PC98: Archive file in DAT Format (alternate/UINT16LE version), English: Image file, see below |
*.spr | Sprites in Sango Fighter Sprite Format |
Archive contents
Each of the above archive files is in the same format. The files within each archive are in the formats listed below, and can be extracted from the archive by the tools listed above.
File name | Description |
---|---|
bonus.dat | Big image; compressed 320×99 multi-image; 7×9 multi-image |
color.dat | 6-bit VGA Palettes |
music.mid | Background music in MID Format |
open.pbn | Chinese/PC98: Big image; 2x small images, 3x 320×94 images, 272×192 image |
eopen.pbn | English: Big image; 2x small images, 3x 320×94 images, 280×336 image |
score.pbm | Small image; 14×15 multi-image; 30×28 multi-image |
voice.pcm | Digitised sound effects in Compact PCM Format (very similar to VOC Format) |
workpage.pbn | Big image; compressed archive (?) with small images |
Image files
These files are stored in the main game directory, and contain images of the given dimensions. All images are 8bpp (raw VGA) format without any header. Files with multiple images have them concatenated with no separating data. Compressed files use Sango Fighter RLC Compression.
File name | Compressed? | English | Chinese | PC98 | Description |
---|---|---|---|---|---|
bigdig.bin | N | 2 @ 18×16 1 @ 18×19 10 @ 15×16 ! Or are first 3 images 18×17? ! Last 10 seem to be 16×16 - confirm |
Numbers | ||
gen.bin | N | 15 @ 64×88 9 @ 16×16 6 @ 24×24 6 @ 16×16 2 @ 24×24 |
? | ||
head.bin | N | 13 @ 30×28 | ? | ||
end[1-9]*.rlc | Y | ? @ 320×120 | ? | ||
escape.rlc | Y | 2 @ ? | ? | ||
fight.xbb | N | ? | N/A | ? | |
san.rlc | Y | 242×75 | ? | ||
st.rlc | Y | 129×108 | ? | ||
start.rlc | N | N/A | ? | ? | |
jstart.rlc | N | N/A | ? | ? | |
ending.rlc | Y | 280×182 | 272×192 | ? | |
jending.rlc | Y | N/A | 272×160 | ? | |
vs1.rlc | Y | 40×24 | Different format | ? | |
vsend.xbb | N | 280×58 | 272×32 | ? | |
jvsend.xbb | N | N/A | 272×32 | ? |