Papyrus Palette Format
(Redirected from Nomad Palette Format)
Jump to navigation
Jump to search
Papyrus Palette Format
Format type | Palette |
---|---|
Hardware | VGA |
Colour depth | 18-bit |
Number of colours | 1 to 256 |
Games |
The Papyrus Palette Format is a minor variation of a standard 6-bit VGA Palette file. Instead of containing a fixed number of palette entries, these files may contain any number of colors from 1 to 256. This allows the game to leave existing palette data in place and replace only the subset of entries specified in the palette file.
Header
Data type | Description |
---|---|
BYTE pad | Fixed; always 00 |
BYTE startIndex | The VGA palette index at which color data from this file should be written |
BYTE numEntries | Number of color entries in this file. A value of 00 is interpreted to mean 256 colors. |
Data
Immediately following the three-byte header is the following repeating structure of 6-bit color data. This repeats numEntries times.
Data type | Description |
---|---|
BYTE red | Red component (6-bit) |
BYTE green | Green component (6-bit) |
BYTE blue | Blue component (6-bit) |