Micro Machines Cheat Spot Format

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The hidden cheats of Micro Machines are stored in GAME1\CHEATS.BIN. A cheat is activated by pausing the game while player 1's car is within 24 pixels of a cheat spot. The file is 360 bytes long.

File format

The file holds 30 records of 12 bytes, with no header:

Data type Name Description
UINT16LE round Round (1-9)
UINT16LE race Race within the round (1-4)
UINT16LE x Horizontal position in the world, in pixels (0-3071)
UINT16LE y Vertical position in the world, in pixels (0-3071)
UINT16LE type Cheat effect, see below
UINT16LE param Value used by some effects

Cheat types

Type Effect
0 Lose a life
1 Win the race instantly
2 Set the car's grip to param
3 Set the car's steering speed to param
4 Set the car's acceleration to param
5 The fire button no longer fires; accelerate and brake held together fire instead
6 Sets a flag that the game never reads (no effect)
7 Immune to hazards (the car no longer falls off the track)
8 Set the car's top speed to 0x800
9 Projectiles for every vehicle

All records in the shipped file are for rounds 1-8.

Credits

This file format was reverse engineered by VorticonCmdr. If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)