Jazz Jackrabbit Planet Format
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Jazz Jackrabbit Planet Format
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| Format type | Image |
|---|---|
| Hardware | VGA |
| Colour depth | 8-bit (VGA) |
| Minimum size (pixels) | 64×55 |
| Maximum size (pixels) | 64×55 |
| Palette | Internal |
| Plane count | 1 |
| Transparent pixels? | No |
| Hitmap pixels? | No |
| Games |
Planets for Jazz Jackrabbit are stored in PLANET.xxx files, and are essentially 64×55 pixel images. They are used when Jazz first visits a world and are played before the level starts.
| Data type | Name | Description |
|---|---|---|
| UINT16LE | num | Planet number (closely corresponds to the file extension number) |
| UINT8 | len | Length of the planet name, in bytes |
| char[len] | name | Planet name, not null-terminated |
| BYTE[768] | pal | 6-bit VGA Palette |
| BYTE[3520] | img | Raw VGA Image data. |