Jazz Jackrabbit Planet Format
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Jazz Jackrabbit Planet Format
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Format type | Image |
---|---|
Hardware | VGA |
Colour depth | 8-bit (VGA) |
Minimum size (pixels) | 64×55 |
Maximum size (pixels) | 64×55 |
Palette | Internal |
Plane count | 1 |
Transparent pixels? | No |
Hitmap pixels? | No |
Games |
Planets for Jazz Jackrabbit are stored in PLANET.xxx files, and are essentially 64×55 pixel images. They are used when Jazz first visits a world and are played before the level starts.
Data type | Name | Description |
---|---|---|
UINT16LE | num | Planet number (closely corresponds to the file extension number) |
UINT8 | len | Length of the planet name, in bytes |
char[len] | name | Planet name, not null-terminated |
BYTE[768] | pal | 6-bit VGA Palette |
BYTE[3520] | img | Raw VGA Image data. |