ICO Format (Halloween Harry)
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ICO Format (Halloween Harry)
Format type | Tileset |
---|---|
Hardware | VGA |
Max tile count | Unlimited |
Palette | Shared VGA |
Tile names? | No |
Minimum tile size (pixels) | 0×0 |
Maximum tile size (pixels) | 65535×65535 |
Plane count | 1 |
Plane arrangement | Linear VGA |
Transparent pixels? | Palette-based |
Hitmap pixels? | No |
Metadata? | None |
Supports sub-tilesets? | No |
Compressed tiles? | No |
Hidden data? | No |
Games |
alien.ico/harry.ico (and others inside the .bnk files) are tilesets containing the graphics for Halloween Harry/Alien Carnage. They consist of a number of consecutive image chunks composed mostly of raw data.
There is no palette stored in the ICO file. The data is merely palette indices prefixed by a two word header giving the image chunk's dimensions. It is possible to determine the number of chunks by reading through the ICO file.
Data type | Name | Description |
---|---|---|
UINT16LE | width | Width of image |
UINT16LE | height | Height of image |
BYTE[width * height] | data | Pixel data (8bpp) |
Tools
The following tools are able to work with files in this format.
Name | Platform | View images in this format? | Convert/export to another file/format? | Import from another file/format? | Access hidden data? | Edit metadata? | Notes |
---|---|---|---|---|---|---|---|
Camoto | Linux/Windows | Yes | Yes | Yes | N/A | N/A |
Credits
If you find this information helpful in a project you're working on, please give credit where credit is due. (A link back to this wiki would be nice too!)