Hocus Pocus Palette Format
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Hocus Pocus Palette Format
Format type | Palette |
---|---|
Hardware | VGA |
Colour depth | 18-bit |
Number of colours | 128 |
Games |
The Hocus Pocus Palette Format stores the colours used to view Hocus Pocus maps. The main palette is stored in the first two 384 byte files inside the HOCUS.DAT file, the first of which contains the initial 128 colour values in the palette and the second containing the remaining 128 colours. The second palette follows directly after the first palette file, so they can be treated as a single file of 768 bytes when reading from HOCUS.DAT. The first palette file starts at the following offset in HOCUS.DAT:
Version | Offset | File # (0-based index) |
---|---|---|
Leaked Beta | 0x249BC | 7 and 8 |
Shareware v1.0 | 0x24600 | 6 and 7 |
Shareware v1.1 | 0x245F0 | 6 and 7 |
Registered v1.0 | 0x25504 | 7 and 8 |
Registered v1.1 | 0x254F4 | 7 and 8 |
The palette is in classic VGA format (6-bit RGB.)