Destruction Derby

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Destruction Derby
Destruction Derby.png
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Sprites?X mark.svg Not editable
Fullscreen?X mark.svg Not editable
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Destruction Derby is a vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points.

(from Wikipedia)

'PACKED' files

Some of the game files are RLE-compressed, these do begin with a PACKED string.


  • read PACKED string
  • read decompressed length (UINT32LE)
  • read checksum (UINT32LE)
  • while decompressed bytes < decompressed length
    • read a byte flag
      • if it is less than 128, replicate the next byte data, flag times and update the checksum with += data * flag
      • else, read flag - 128 bytes and for each byte read, update the checksum with += byte value
  • check that the computed sum matches the one in header


Aybe for the PACKED algorithm (from IDA)