Chasm: The Rift/Cheats
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Console
Press Backspace to call up a console. A few commands that can be entered from here include:
Command | Effect |
---|---|
GO <#> | Warp to level specified by number. Level 99 is special and cannot be warped to. |
NEXT | Immediately complete level and go to next in sequence. |
CDPLAY <#> | Play CD track specified by number. |
CDSTOP | Halt CD playback. |
PLAY | Counterintuitively, ends a game in session and returns to attract mode / demo playback.
Unsure if this can take a parameter. |
RECORD | Accepted as a command. Related to PLAY and STOP. According to assembler code there are some conditions should be met to allow record a current gameplay. |
WEAPON | Get all weapons and full ammo. |
ARMOR | Get full armor. |
KEYS | Get all the keys. |
FULLMAP | Toggle seeing the entire map on automap (returns to normal automap when shut off). |
CHOJIN | Toggle invulnerability mode |
INVISIBLE | Toggle invisibility mode |
KILL | Kill all monsters (does not gib). |
REANIMATE | Returns monsters to life in the spot where they died (even if the monster was gibbed). |
RESPAWN <#> | Set monster respawning mode with a specified number of seconds delay.
Monsters are revived in the place they died, gibbed monsters do not respawn. RESPAWN 0 turns respawning back off. |
NEW | Start a new game. |
QUIT | Instant quit to OS. |
INFO | Show tiny bit of information about current level. |
3D | Show 3D objects (on/off). |
DT | Show some debug info (fps?) in upper-right corner (on/off). |
REVERSE | Reverse left and right sound channels (on/off). |
DEPTH <#> | Level darkness depth (no default value, vary between levels, valid range from 0 till 1200 inclusive, call without parameter to see the current value). |
SHADOWS <#> | Set shadows count (default: 1, valid range from 0 till 7 inclusive, call without parameter to see the current value). |
CLIST | Show client list (example: "[1] Player"). |
KILLP <#> | Kill player, where # is a number (zero based!) or player name (see command above). |
Commands that worked in the "Entering Shadow Zone" demo, but, while they do not produce an invalid command message, do not appear to function in the full release:
Command | Effect |
---|---|
FREEZE | Toggle freeze mode. Monsters do not perform any actions, and though they can take damage, do not die until freeze mode is turned off. |
SLOW | Toggle slow mode. The entire game (including UI) runs in slow motion when this is on. |