Abuse is a side-scrolling action game and the only released game by Crack Dot Com. The story involves Nick Vrenna, a prisoner wrongly incarcerated in an experimental prison complex, attempting to prevent the outbreak of a powerful mutagen after an accident in the experiments taking place transforms the other inmates into xenomorph-like monsters. The game uses a distinctive mouse-and-keyboard control scheme that allows the main character to aim independently of movement.
The game was designed with modding in mind, and included a built-in level editor as well as the potential to customize various behaviors using a dialect of Lisp. The source code was also officially released.
The following tools are able to work with this game.
|Official level editor||DOS||No||Edit||No||No||No||No||No||No||Built into the game, invoke with "ABUSE -EDIT"|
|Satan Paint||DOS||Yes||No||Yes||No||No||No||No||No||Official graphics editor. Handles tiles and tile group files.|
The following file formats are used by this game.
|SPEC Format||Contents vary, levels/savegames/graphic archives.
.LVL is a rarely used alias for a .SPE containing level data. Most levels just use the .SPE extension.
.CPF is an alias used for .SPE files that contain some sort of accompanying data for some levels, a single data lump of "cache profile info"? Do not appear to be necessary for the level to function. Debugging/optimization data maybe? Investigate
|Sound effects. These are kept loose in the "SFX" subfolder rather than archived.
Mods are probably able to specify their own location for added sounds (see LISP\SFX.LSP)
|*.hmi||Human Machine Interfaces MIDI Format
|Music. These are kept loose in the "MUSIC" subfolder rather than archived.
Playing the music was supported on only a small subset of contemporary sound hardware.
|*.lsp||Abuse Lisp||Lisp scripts; much of the game is customizable via Lisp.
These are stored as loose files rather than archived. Most, but not all, reside in a "LISP" subfolder.