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	<id>https://moddingwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twinzen</id>
	<title>ModdingWiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://moddingwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twinzen"/>
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	<updated>2026-05-15T09:58:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10813</id>
		<title>User:Twinzen</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10813"/>
		<updated>2022-11-07T20:43:44Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software developer from Norway, who has fond memories and love for classic DOS gaming. &lt;br /&gt;
&lt;br /&gt;
Current projects:&lt;br /&gt;
* [https://github.com/kaimitai/klabkit-sdl/ Unofficial Ken&#039;s Labyrinth Editor&#039;s Toolkit]&lt;br /&gt;
* [https://github.com/kaimitai/superplexed/ Superplexed - Supaplex Editor]&lt;br /&gt;
&lt;br /&gt;
Earlier projects (which may still be improved on at a future date):&lt;br /&gt;
* [https://github.com/kaimitai/vtitus/ Visual Titus - Titus the Fox/Moktar Editor]&lt;br /&gt;
* [https://github.com/kaimitai/skyhigh_releases/ Sky High SkyRoads Editor]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10812</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10812"/>
		<updated>2022-11-07T20:42:39Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] wrote a graphic tile editor for [[Ultima I]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a level and graphics editor for [http://advsys.net/ken/klab.htm Ken&#039;s Labyrinth], [https://github.com/kaimitai/klabkit-sdl KKIT/SDL]. The editor supports all versions of the game, and comes with a command-line utility for de- and re-compressing all game assets.&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new major version of his [[SkyRoads]] editor, [https://github.com/kaimitai/skyhigh_releases Sky High SkyRoads Editor]. Now with live 3D-rendering of the gameworld, using OpenGL, and advanced graphics modding capabilities.&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a level editor for [[Supaplex]], called [https://github.com/kaimitai/superplexed Superplexed]. Supports altering all datafiles; levels, graphics, palettes and savefiles. Rich in features.&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10572</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10572"/>
		<updated>2022-07-02T05:19:39Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Current projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] wrote a graphic tile editor for [[Ultima I]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a level and graphics editor for [http://advsys.net/ken/klab.htm Ken&#039;s Labyrinth], [https://github.com/kaimitai/klabkit-sdl KKIT/SDL]. The editor supports all versions of the game, and comes with a command-line utility for de- and re-compressing all game assets.&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new major version of his [[SkyRoads]] editor, [https://github.com/kaimitai/skyhigh_releases Sky High SkyRoads Editor]. Now with live 3D-rendering of the gameworld, using OpenGL, and advanced graphics modding capabilities.&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10571</id>
		<title>User:Twinzen</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10571"/>
		<updated>2022-07-02T05:18:22Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software developer from Norway, who has fond memories and love for classic DOS gaming. &lt;br /&gt;
&lt;br /&gt;
Current projects:&lt;br /&gt;
* [https://github.com/kaimitai/skyhigh_releases/ Sky High SkyRoads Editor]&lt;br /&gt;
* [https://github.com/kaimitai/klabkit-sdl/ Unofficial Ken&#039;s Labyrinth Editor&#039;s Toolkit]&lt;br /&gt;
&lt;br /&gt;
Earlier projects (which may still be improved on at a future date):&lt;br /&gt;
* [https://github.com/kaimitai/vtitus/ Visual Titus - Titus the Fox/Moktar Editor]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10532</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10532"/>
		<updated>2022-05-10T21:35:12Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Current projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] wrote a graphic tile editor for [[Ultima I]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new version of his [[SkyRoads]] editor, [https://github.com/kaimitai/skyhigh_releases Sky High SkyRoads Editor]. Now with XML support, and some smaller fixes and enhancements.&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a level and graphics editor for [http://advsys.net/ken/klab.htm Ken&#039;s Labyrinth], [https://github.com/kaimitai/klabkit-sdl KKIT/SDL]. The editor supports all versions of the game, and comes with a command-line utility for de- and re-compressing all game assets.&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10343</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=10343"/>
		<updated>2022-04-04T19:21:37Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Eros|Eros]] is remaking the original [[Catacomb]] for Windows and Linux in OpenGL.  Visit the [http://code.google.com/p/cataclone/ Google Code project page].&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] wrote a graphic tile editor for [[Ultima I]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new version of his [[SkyRoads]] editor, [https://github.com/kaimitai/skyhigh_releases Sky High SkyRoads Editor]. Now with XML support, and some smaller fixes and enhancements.&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10342</id>
		<title>User:Twinzen</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=10342"/>
		<updated>2022-04-04T19:19:40Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software developer from Norway, who has fond memories and love for classic DOS gaming. &lt;br /&gt;
&lt;br /&gt;
Current projects:&lt;br /&gt;
* [https://github.com/kaimitai/skyhigh_releases/ Sky High SkyRoads Editor]&lt;br /&gt;
&lt;br /&gt;
Earlier projects (which may still be improved on at a future date):&lt;br /&gt;
* [https://github.com/kaimitai/vtitus/ Visual Titus - Titus the Fox/Moktar Editor]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9925</id>
		<title>SkyRoads</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9925"/>
		<updated>2021-07-28T19:13:01Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = None&lt;br /&gt;
 | Sprites = Unknown&lt;br /&gt;
 | Fullscreen = Unknown&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = No&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
{{NeedMoreInfo}}&lt;br /&gt;
&lt;br /&gt;
[[SkyRoads]] is a racing-style game, where the track is straight and the goal is to avoid all the obstacles before the time (oxygen/fuel) runs out.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BeginFileFormatTools|Type=game}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [https://github.com/kaimitai/skyhigh_releases/ Sky High SkyRoads Editor]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyedit01.zip SkyEdit]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = No&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyimg01.zip SkyImg]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = No&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{EndFileFormatTools}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = anim.lzs&amp;lt;br/&amp;gt;cars.lzs&amp;lt;br/&amp;gt;dashbrd.lzs&amp;lt;br/&amp;gt;gomenu.lzs&amp;lt;br/&amp;gt;helpmenu.lzs&amp;lt;br/&amp;gt;intro.lzs&amp;lt;br/&amp;gt;mainmenu.lzs&amp;lt;br/&amp;gt;setmenu.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Various images&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = demo.rec&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Demo macro&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = roads.lzs&lt;br /&gt;
 | Format = [[SkyRoads level format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = All 30 game levels/roads&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = skyroads.cfg&lt;br /&gt;
 | Format = [[SkyRoads save game format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Stores road completion progress&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = muzax.lzs&lt;br /&gt;
 | Format = [[SkyRoads music format]]&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Background music and instruments&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = sfx.snd&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Probably sound effects, seems to be uncompressed 8-bit PCM&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ful_disp.dat&amp;lt;br/&amp;gt;oxy_disp.dat&amp;lt;br/&amp;gt;speed.dat&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Something to do with dashboard indicators?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = trekdat.lzs&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = ?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = world?.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Background image drawn behind each level&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/ - Bluemoon software created SkyRoads&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/music/ - Bluemoon&#039;s SkyRoads music page&lt;br /&gt;
&lt;br /&gt;
[[Category:Creative Dimensions]]&lt;br /&gt;
[[Category:3D]]&lt;br /&gt;
[[Category:Flight Sim]]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=9924</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=9924"/>
		<updated>2021-07-28T18:21:07Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Current projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Eros|Eros]] is remaking the original [[Catacomb]] for Windows and Linux in OpenGL.  Visit the [http://code.google.com/p/cataclone/ Google Code project page].&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] is working on a viewer for [[BGI Stroked Font]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new level/graphics editor for [[Titus the Fox]], called [https://github.com/kaimitai/vtitus Visual Titus].&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=9923</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Main_Page&amp;diff=9923"/>
		<updated>2021-07-28T15:15:42Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Current projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &amp;lt;!-- Hide the &#039;table of contents&#039; box --&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Welcome to the DOS Game Modding Wiki!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The goal of this wiki is to assist people wishing to modify DOS games (typically those released for the PC in the early 1990s) to create entirely new games.  The wiki attempts to document all the file formats used by each game to assist programmers writing editing tools, as well as listing any existing tools that can already be used to modify the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;10&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-games.png|link=:Category:Game Intro Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Game Intro Page|Games]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-mods.png|link=:Category:Mods by game]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Mods by game|Mods]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-settings.png|link=:Category:File Formats]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:File Formats|File formats]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:icon-info.png|link=:Category:Tutorials]]&amp;lt;br/&amp;gt;&lt;br /&gt;
[[:Category:Tutorials|Tutorials]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
&lt;br /&gt;
The wiki is structured so that each game has its own summary page, which in turn branches out to other pages explaining things in more detail such as file formats and instructions for using modding tools.&lt;br /&gt;
&lt;br /&gt;
If you find anything missing, incomplete or inaccurate among these pages, please fix it!  To help prevent spam, you&#039;ll need to [[Special:Userlogin|log in]] before you can edit pages - if you don&#039;t have an account, it&#039;s easy to [[Special:Userlogin|create one]].  Have a quick look at the [[ModdingWiki:Contributing|editing guidelines]] before your first edit so you know what we&#039;re expecting.&lt;br /&gt;
&lt;br /&gt;
Don&#039;t forget that this site will only become a useful reference if all the modders out there lend a hand and contribute what they know!  If you&#039;ve got some info about modding a DOS game that&#039;s not yet listed, please create a new page for it!&lt;br /&gt;
&lt;br /&gt;
=== Help ===&lt;br /&gt;
&lt;br /&gt;
If you are looking for help with a mod you are working on, or if you need assistance reverse-engineering a game, please drop by the [http://www.classicdosgames.com/forum/viewforum.php?f=25 Modding section of the RGB Classic Games forum] and we&#039;ll try to help.&lt;br /&gt;
&lt;br /&gt;
=== Current projects ===&lt;br /&gt;
&lt;br /&gt;
* [[User:T-Squared|T-Squared]] is creating a mod for [[Cosmo&#039;s Cosmic Adventures]] called &amp;quot;HUMANIZED!!!&amp;quot;.  Take a look at [[User:T-Squared|T-Squared&#039;s user page]] for more info.&lt;br /&gt;
* [[User:Eros|Eros]] is remaking the original [[Catacomb]] for Windows and Linux in OpenGL.  Visit the [http://code.google.com/p/cataclone/ Google Code project page].&lt;br /&gt;
* [[User:Malvineous|Malvineous]] is working on a cross-platform modding tool called [[Camoto]], which can edit a number of different games.&lt;br /&gt;
* [[User:Nyerguds|Nyerguds]] is constantly expanding his [[Engie File Converter]] and [[Westwood Font Editor]], adding graphics formats from increasingly more non-[[:category:Westwood Studios|Westwood]] games to them, and upgrading his [[Librarian]] tool to put the edited results back into the game archives they came from.&lt;br /&gt;
* [[User:TheAlmightyGuru|TheAlmightyGuru]] is working on a viewer for [[BGI Stroked Font]].&lt;br /&gt;
* Scott Smitelli has reverse-engineered the original .EXE binaries of [[Cosmo&#039;s Cosmic Adventures]] to produce a [https://github.com/smitelli/cosmore 96%-accurate reconstruction]&lt;br /&gt;
* [[User:Lethal_guitar|lethal guitar]] is working on an open-source reimplementation of [[Duke Nukem II]], called [https://github.com/lethal-guitar/RigelEngine RigelEngine].&lt;br /&gt;
* [[User:Minuous|Minuous]] is working on the [[MCE|Multi-game Character Editor]].&lt;br /&gt;
* [[User:twinzen|twinzen]] has released a new level/graphics editor for Titus the Fox, called [https://github.com/kaimitai/vtitus Visual Titus].&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Titus_the_Fox&amp;diff=9922</id>
		<title>Titus the Fox</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Titus_the_Fox&amp;diff=9922"/>
		<updated>2021-07-28T15:13:23Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = Edit&lt;br /&gt;
 | Sprites = Edit&lt;br /&gt;
 | Fullscreen = No&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = No&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Titus the Fox]] is a platform game, published by Titus Interactive in 1992.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{{BeginFileFormatTools|Type=game}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://ttf.mine.nu/download.htm Moktar the Fox&amp;lt;br/&amp;gt;(editor)]&lt;br /&gt;
| Platform = DOS&lt;br /&gt;
| grp = Read&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = N/A&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://sourceforge.net/projects/opentitus/files/opentitus/ OpenTitus&amp;lt;br/&amp;gt;(clone)]&lt;br /&gt;
| Platform = SDL 1.2 (Linux/Windows/Dingux)&lt;br /&gt;
| grp = Read&lt;br /&gt;
| map = Read&lt;br /&gt;
| gfx = Read&lt;br /&gt;
| mus = Read&lt;br /&gt;
| sfx = Read&lt;br /&gt;
| txt = Read&lt;br /&gt;
| sav = N/A&lt;br /&gt;
| exe = Read&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [https://github.com/kaimitai/vtitus/ Visual Titus&amp;lt;br/&amp;gt;(editor)]&lt;br /&gt;
| Platform = Windows x86&lt;br /&gt;
| grp = Read&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = N/A&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{EndFileFormatTools}}&lt;br /&gt;
&lt;br /&gt;
== File formats ==&lt;br /&gt;
&lt;br /&gt;
This section lists the file formats used in the game. All files are compressed with [[Titus Interactive SQZ Compression]].&lt;br /&gt;
&lt;br /&gt;
More information: [http://ttf.mine.nu/techdocs.htm File format specifications]&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! File name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;SPREXP.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed sprites&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;FONTS.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed font.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;LEVELx.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed levels (0J123456789BCEG)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;TITUS.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed titus logo fullscreen image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;TITRE.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed intro fullscreen image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;MENU.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed menu fullscreen image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;LEVELA.SQZ&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed finish fullscreen image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;FOX.COM&amp;lt;/tt&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #CCFFCC;&amp;quot; | SQZ compressed executable, music and SFX inside&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Titus Interactive]]&lt;br /&gt;
[[Category:Sidescroller]]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=9921</id>
		<title>User:Twinzen</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Twinzen&amp;diff=9921"/>
		<updated>2021-07-28T14:16:01Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software developer from Norway, who has fond memories and love for classic DOS gaming. &lt;br /&gt;
&lt;br /&gt;
Current projects:&lt;br /&gt;
* [https://github.com/kaimitai/vtitus/ Visual Titus - Titus the Fox/Moktar Editor]&lt;br /&gt;
&lt;br /&gt;
Earlier projects (which may still be improved on at a future date):&lt;br /&gt;
* [https://github.com/kaimitai/skyhigh_releases/ Sky High SkyRoads Editor]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9881</id>
		<title>SkyRoads</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9881"/>
		<updated>2021-06-27T10:09:53Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = None&lt;br /&gt;
 | Sprites = Unknown&lt;br /&gt;
 | Fullscreen = Unknown&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = No&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
{{NeedMoreInfo}}&lt;br /&gt;
&lt;br /&gt;
[[SkyRoads]] is a racing-style game, where the track is straight and the goal is to avoid all the obstacles before the time (oxygen/fuel) runs out.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BeginFileFormatTools|Type=game}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [https://github.com/kaimitai/skyhigh_releases/releases/download/RELEASE-v0_9/skyhigh_0_9-win-x86.zip Sky High SkyRoads Editor]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyedit01.zip SkyEdit]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = No&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyimg01.zip SkyImg]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = No&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{EndFileFormatTools}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = anim.lzs&amp;lt;br/&amp;gt;cars.lzs&amp;lt;br/&amp;gt;dashbrd.lzs&amp;lt;br/&amp;gt;gomenu.lzs&amp;lt;br/&amp;gt;helpmenu.lzs&amp;lt;br/&amp;gt;intro.lzs&amp;lt;br/&amp;gt;mainmenu.lzs&amp;lt;br/&amp;gt;setmenu.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Various images&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = demo.rec&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Demo macro&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = roads.lzs&lt;br /&gt;
 | Format = [[SkyRoads level format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = All 30 game levels/roads&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = skyroads.cfg&lt;br /&gt;
 | Format = [[SkyRoads save game format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Stores road completion progress&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = muzax.lzs&lt;br /&gt;
 | Format = [[SkyRoads music format]]&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Background music and instruments&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = sfx.snd&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Probably sound effects, seems to be uncompressed 8-bit PCM&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ful_disp.dat&amp;lt;br/&amp;gt;oxy_disp.dat&amp;lt;br/&amp;gt;speed.dat&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Something to do with dashboard indicators?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = trekdat.lzs&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = ?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = world?.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Background image drawn behind each level&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/ - Bluemoon software created SkyRoads&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/music/ - Bluemoon&#039;s SkyRoads music page&lt;br /&gt;
&lt;br /&gt;
[[Category:Creative Dimensions]]&lt;br /&gt;
[[Category:3D]]&lt;br /&gt;
[[Category:Flight Sim]]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9880</id>
		<title>SkyRoads</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=SkyRoads&amp;diff=9880"/>
		<updated>2021-06-27T10:08:42Z</updated>

		<summary type="html">&lt;p&gt;Twinzen: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = None&lt;br /&gt;
 | Sprites = Unknown&lt;br /&gt;
 | Fullscreen = Unknown&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = No&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
{{NeedMoreInfo}}&lt;br /&gt;
&lt;br /&gt;
[[SkyRoads]] is a racing-style game, where the track is straight and the goal is to avoid all the obstacles before the time (oxygen/fuel) runs out.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{BeginFileFormatTools|Type=game}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [https://github.com/kaimitai/skyhigh_releases/blob/master/releases/skyhigh_0_9-win-x86.zip Sky High SkyRoads Editor]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyedit01.zip SkyEdit]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = Edit&lt;br /&gt;
| gfx = No&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{FileFormatTool&lt;br /&gt;
| Name = [http://www.shikadi.net/wiki/files/moddingwiki/tools/skyroads/skyimg01.zip SkyImg]&lt;br /&gt;
| Platform = Windows&lt;br /&gt;
| grp = N/A&lt;br /&gt;
| map = No&lt;br /&gt;
| gfx = Edit&lt;br /&gt;
| mus = No&lt;br /&gt;
| sfx = No&lt;br /&gt;
| txt = No&lt;br /&gt;
| sav = No&lt;br /&gt;
| exe = No&lt;br /&gt;
}}&lt;br /&gt;
{{EndFileFormatTools}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot;/&amp;gt;&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = anim.lzs&amp;lt;br/&amp;gt;cars.lzs&amp;lt;br/&amp;gt;dashbrd.lzs&amp;lt;br/&amp;gt;gomenu.lzs&amp;lt;br/&amp;gt;helpmenu.lzs&amp;lt;br/&amp;gt;intro.lzs&amp;lt;br/&amp;gt;mainmenu.lzs&amp;lt;br/&amp;gt;setmenu.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Various images&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = demo.rec&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Demo macro&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = roads.lzs&lt;br /&gt;
 | Format = [[SkyRoads level format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = All 30 game levels/roads&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = skyroads.cfg&lt;br /&gt;
 | Format = [[SkyRoads save game format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Stores road completion progress&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = muzax.lzs&lt;br /&gt;
 | Format = [[SkyRoads music format]]&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Background music and instruments&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = sfx.snd&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Probably sound effects, seems to be uncompressed 8-bit PCM&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ful_disp.dat&amp;lt;br/&amp;gt;oxy_disp.dat&amp;lt;br/&amp;gt;speed.dat&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = Something to do with dashboard indicators?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = trekdat.lzs&lt;br /&gt;
 | Format = ?&lt;br /&gt;
 | KnownFormat = No&lt;br /&gt;
 | Desc = ?&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = world?.lzs&lt;br /&gt;
 | Format = [[SkyRoads Image Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Background image drawn behind each level&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/ - Bluemoon software created SkyRoads&lt;br /&gt;
* http://www.bluemoon.ee/history/skyroads/music/ - Bluemoon&#039;s SkyRoads music page&lt;br /&gt;
&lt;br /&gt;
[[Category:Creative Dimensions]]&lt;br /&gt;
[[Category:3D]]&lt;br /&gt;
[[Category:Flight Sim]]&lt;/div&gt;</summary>
		<author><name>Twinzen</name></author>
	</entry>
</feed>