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	<id>https://moddingwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pavel</id>
	<title>ModdingWiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://moddingwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Pavel"/>
	<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/wiki/Special:Contributions/Pavel"/>
	<updated>2026-05-14T05:48:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User_talk:Carbon14&amp;diff=12090</id>
		<title>User talk:Carbon14</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User_talk:Carbon14&amp;diff=12090"/>
		<updated>2024-12-20T17:46:30Z</updated>

		<summary type="html">&lt;p&gt;Pavel: Created page with &amp;quot;Hello! I&amp;#039;m working at KMD player now. And i&amp;#039;m also reversed the format few years ago. Can i help you with music player based on the KMD format? Please, write me at services@keyno.com ~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello! I&#039;m working at KMD player now. And i&#039;m also reversed the format few years ago. Can i help you with music player based on the KMD format? Please, write me at services@keyno.com [[User:Pavel|Pavel]] ([[User talk:Pavel|talk]]) 17:46, 20 December 2024 (GMT)&lt;/div&gt;</summary>
		<author><name>Pavel</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Captain_Comic_II_Dialog_Format&amp;diff=6205</id>
		<title>Captain Comic II Dialog Format</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Captain_Comic_II_Dialog_Format&amp;diff=6205"/>
		<updated>2015-07-25T07:47:43Z</updated>

		<summary type="html">&lt;p&gt;Pavel: Oops! It was EOF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Text Infobox&lt;br /&gt;
 | Type = Story&lt;br /&gt;
 | Lines = ?&lt;br /&gt;
 | Charset = ?&lt;br /&gt;
 | Game1 = Captain Comic II&lt;br /&gt;
}}&lt;br /&gt;
This format stores the text used in conversation with NPCs in [[Captain Comic II]]. It is found in &amp;lt;tt&amp;gt;FRNNN.3&amp;lt;/tt&amp;gt; dialog files, which are only present for some game levels.&lt;br /&gt;
&lt;br /&gt;
== File format ==&lt;br /&gt;
&lt;br /&gt;
Before the file can be parsed, it must be decrypted. This can be done by XORing every byte in the file with 0x25.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! DataType || Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT16LE]][...] || offsets || Offsets of each string record.&lt;br /&gt;
|-&lt;br /&gt;
| [[char]][...][...] || strings || Each string is prefixed with two bytes giving the column and row counts, respectively, in characters, needed to draw the text in a window.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is no count field in the header. To load the offsets array, add new values until the file position equals the first element.&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
This file format was reverse engineered by [[User:Ceidwad|Ceidwad]].  If you find this information helpful in a project you&#039;re working on, please give credit where credit is due.  (A link back to this wiki would be nice too!)&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
[[File:Captain Comic II text.png|thumb|right|Dialog modding example]]&lt;br /&gt;
Inspired to Ceidwad&#039;s work, [[User:Pavel|Pavel Keyno]] wrote the dialog conversion tools from binary format to ASCII-text and vice-versa. Source code can be found on GitHub: https://github.com/captaincomic/utils .&lt;/div&gt;</summary>
		<author><name>Pavel</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Captain_Comic_II_Dialog_Format&amp;diff=6204</id>
		<title>Captain Comic II Dialog Format</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Captain_Comic_II_Dialog_Format&amp;diff=6204"/>
		<updated>2015-07-25T06:32:45Z</updated>

		<summary type="html">&lt;p&gt;Pavel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Text Infobox&lt;br /&gt;
 | Type = Story&lt;br /&gt;
 | Lines = ?&lt;br /&gt;
 | Charset = ?&lt;br /&gt;
 | Game1 = Captain Comic II&lt;br /&gt;
}}&lt;br /&gt;
This format stores the text used in conversation with NPCs in [[Captain Comic II]]. It is found in &amp;lt;tt&amp;gt;FRNNN.3&amp;lt;/tt&amp;gt; dialog files, which are only present for some game levels.&lt;br /&gt;
&lt;br /&gt;
== File format ==&lt;br /&gt;
&lt;br /&gt;
Before the file can be parsed, it must be decrypted. This can be done by XORing every byte in the file with 0x25.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! DataType || Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT16LE]][...] || offsets || Offsets of each string record.&lt;br /&gt;
|-&lt;br /&gt;
| [[char]][...][...] || strings || Each string is prefixed with two bytes giving the column and row counts, respectively, in characters, needed to draw the text in a window.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is no count field in the header. To load the offsets array, add new values until the file position equals the first element.&lt;br /&gt;
&lt;br /&gt;
All dialogs in the file finalized by 0xFF character. Nobody knows what does it means. Probably, nothing.&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
This file format was reverse engineered by [[User:Ceidwad|Ceidwad]].  If you find this information helpful in a project you&#039;re working on, please give credit where credit is due.  (A link back to this wiki would be nice too!)&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
[[File:Captain Comic II text.png|thumb|right|Dialog modding example]]&lt;br /&gt;
Inspired to Ceidwad&#039;s work, [[User:Pavel|Pavel Keyno]] wrote the dialog conversion tools from binary format to ASCII-text and vice-versa. Source code can be found on GitHub: https://github.com/captaincomic/utils .&lt;/div&gt;</summary>
		<author><name>Pavel</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=File:Captain_Comic_II_text.png&amp;diff=6203</id>
		<title>File:Captain Comic II text.png</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=File:Captain_Comic_II_text.png&amp;diff=6203"/>
		<updated>2015-07-25T05:59:18Z</updated>

		<summary type="html">&lt;p&gt;Pavel: Text modification example from Captain Comic II&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Text modification example from Captain Comic II&lt;/div&gt;</summary>
		<author><name>Pavel</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Pavel&amp;diff=6202</id>
		<title>User:Pavel</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Pavel&amp;diff=6202"/>
		<updated>2015-07-25T05:58:00Z</updated>

		<summary type="html">&lt;p&gt;Pavel: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m fan of old games.&lt;br /&gt;
&lt;br /&gt;
I wanna contribute to Captain Comic game. It&#039;s my first game and i wrote some tools for it. I&#039;ll glad to participate in Camoto. I like music from old games, especially with FM-synthesis. I&#039;m using FreeDOS and 486DX4 machine. I made some mods for Wolf3D.&lt;/div&gt;</summary>
		<author><name>Pavel</name></author>
	</entry>
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