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	<updated>2026-05-15T09:04:01Z</updated>
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	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12647</id>
		<title>Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12647"/>
		<updated>2025-11-04T03:48:03Z</updated>

		<summary type="html">&lt;p&gt;Nrich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedMoreInfo}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
 | Levels = No&lt;br /&gt;
 | Tiles = No&lt;br /&gt;
 | Sprites = No&lt;br /&gt;
 | Fullscreen = No&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = No&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isle of the Dead&#039;&#039;&#039; is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for DOS.&lt;br /&gt;
&lt;br /&gt;
== Obtaining the game ==&lt;br /&gt;
&lt;br /&gt;
The game is available on the [https://archive.org/download/msdos_Isle_of_the_Dead_1993/Isle_of_the_Dead_1993.zip Internet Archive] &lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|list availaible editing tools}}&lt;br /&gt;
&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = STILLCEL/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (with internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = CELS3/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (without internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SOUNDS/*.VOC&lt;br /&gt;
 | Format = [[VOC Format]] - version 1.20&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Digitised sound effects&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = FLI/*.FLI&lt;br /&gt;
 | Format = [[FLIC Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Cutscenes and movies&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MUSIC/*.MID&lt;br /&gt;
 | Format = [[MID Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Background music&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = *.SBI&lt;br /&gt;
 | Format = [[SBI Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = MIDI instrument definitions&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = PALETTE.PAL&lt;br /&gt;
 | Format = [[VGA Palette]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = 6-bit RGB palette &lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SYSTEM.FNT&lt;br /&gt;
 | Format = [[Isle of the Dead Font Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Bitmap font file&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MAPS/*.MAP&lt;br /&gt;
 | Format = [[Isle of the Dead Map Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ENTRANCE.TBL&lt;br /&gt;
 | Format = [[Isle of the Dead Map Format]] map transitions&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|The purpose of this field is not yet known}}&lt;br /&gt;
&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead_Font_Format&amp;diff=12645</id>
		<title>Isle of the Dead Font Format</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead_Font_Format&amp;diff=12645"/>
		<updated>2025-11-03T11:56:22Z</updated>

		<summary type="html">&lt;p&gt;Nrich: New page for Isle of the Dead Font Format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Font Infobox&lt;br /&gt;
 | MaxGlyphs = 89&lt;br /&gt;
 | GlyphMinSize = 0&amp;amp;times;0&lt;br /&gt;
 | GlyphMaxSize = 255&amp;amp;times;255&lt;br /&gt;
 | Access = Sequential&lt;br /&gt;
 | Metadata = None&lt;br /&gt;
 | Bitmap = Y&lt;br /&gt;
 | Vector = N&lt;br /&gt;
 | Compressed = N&lt;br /&gt;
 | Hidden = N&lt;br /&gt;
 | Games =&lt;br /&gt;
     {{Game|Isle of the Dead}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The font used in the game [[Isle of the Dead]] is a monochrome bitmap font, which starts at the exclamation(!) character (0x21) and contains 89 characters, meaning it goes up to 0x7A (z). For some reason, the space character is mapped to 0x5F.&lt;br /&gt;
&lt;br /&gt;
===Header===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Offset!!Data type!!Name!!Description&lt;br /&gt;
|-&lt;br /&gt;
|0x00||[[UINT8]]||Width||Symbol width&lt;br /&gt;
|-&lt;br /&gt;
|0x01||[[UINT8]]||Height||Symbol height&lt;br /&gt;
|-&lt;br /&gt;
|0x02||[[UINT16]]||Padding||Unused (zero filled)&lt;br /&gt;
|-&lt;br /&gt;
|0x04||[[UINT16]]||Count||Number of symbols in this file&lt;br /&gt;
|-&lt;br /&gt;
|0x06||[[UINT8]][12]||Name||Font name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Image data ===&lt;br /&gt;
&lt;br /&gt;
Each symbol is defined as a bitmap of pixels, with each byte describing a pixel in the bitmap.&lt;br /&gt;
&lt;br /&gt;
As an example, the exclamation point character is defined as:&lt;br /&gt;
&lt;br /&gt;
 0x00, 0x00, 0x00, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x00, 0x00, 0x00&lt;br /&gt;
 0x00, 0x00, 0x01, 0x00, 0x00&lt;br /&gt;
&lt;br /&gt;
To calculate a symbol&#039;s image data in the file is simple; take the symbol&#039;s ascii code, subtract 0x21 (to compensate for the start symbol), multiply by (width*height), and add 0x12 (to compensate for the header).&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12644</id>
		<title>Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12644"/>
		<updated>2025-11-03T11:47:24Z</updated>

		<summary type="html">&lt;p&gt;Nrich: Fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedMoreInfo}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = Edit&lt;br /&gt;
 | Sprites = No&lt;br /&gt;
 | Fullscreen = Edit&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = Edit&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isle of the Dead&#039;&#039;&#039; is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for DOS.&lt;br /&gt;
&lt;br /&gt;
== Obtaining the game ==&lt;br /&gt;
&lt;br /&gt;
The game is available on the [https://archive.org/download/msdos_Isle_of_the_Dead_1993/Isle_of_the_Dead_1993.zip Internet Archive] &lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|list availaible editing tools}}&lt;br /&gt;
&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = STILLCEL/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (with internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = CELS3/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (without internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SOUNDS/*.VOC&lt;br /&gt;
 | Format = [[VOC Format]] - version 1.20&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Digitised sound effects&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = FLI/*.FLI&lt;br /&gt;
 | Format = [[FLIC Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Cutscenes and movies&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MUSIC/*.MID&lt;br /&gt;
 | Format = [[MID Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Background music&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = *.SBI&lt;br /&gt;
 | Format = [[SBI Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = MIDI instrument definitions&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = PALETTE.PAL&lt;br /&gt;
 | Format = [[VGA Palette]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = 6-bit RGB palette &lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SYSTEM.FNT&lt;br /&gt;
 | Format = [[Isle of the Dead Font Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Bitmap font file&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MAPS/*.MAP&lt;br /&gt;
 | Format = [[Isle of the Dead Map Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ENTRANCE.TBL&lt;br /&gt;
 | Format = [[Isle of the Dead Map Format]] map transitions&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|The purpose of this field is not yet known}}&lt;br /&gt;
&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=CEL_Image_Format&amp;diff=12643</id>
		<title>CEL Image Format</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=CEL_Image_Format&amp;diff=12643"/>
		<updated>2025-11-03T11:12:37Z</updated>

		<summary type="html">&lt;p&gt;Nrich: New page describing CEL image format.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image Infobox&lt;br /&gt;
 | Hardware1 = VGA&lt;br /&gt;
 | Depth = 8-bit (VGA)&lt;br /&gt;
 | MinSize = 0&amp;amp;times;0&lt;br /&gt;
 | MaxSize = 65535&amp;amp;times;65535&lt;br /&gt;
 | Palette = Internal or external&lt;br /&gt;
 | NumPlanes = 1&lt;br /&gt;
 | HasTransparency = Yes&lt;br /&gt;
 | HasHitmap = No&lt;br /&gt;
 | Games = {{Game|Isle of the Dead}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;CEL Image Format&#039;&#039;&#039; is used by [[Isle of the Dead]] for all in game graphics. There are 2 distinct file formats used, but confusingly both use the .CEL file extension.&lt;br /&gt;
&lt;br /&gt;
All .CEL files in the &#039;&#039;&#039;CELS3&#039;&#039;&#039; directory are simple 64&amp;amp;times;64 8-bit VGA images using an external colour palette. These files are used for in-world items and enemy sprites.&lt;br /&gt;
&lt;br /&gt;
All .CEL files in the &#039;&#039;&#039;STILLCEL&#039;&#039;&#039; are variable size VGA images using an colour palette defined inside the file. A more detailed format is given below.&lt;br /&gt;
&lt;br /&gt;
== Signature ==&lt;br /&gt;
&lt;br /&gt;
The first 2 bytes are the file are always 0x1991.&lt;br /&gt;
&lt;br /&gt;
== File format ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Data type !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT16LE]] || Signature|| Always the value 0x1991&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT16LE]] || width || Width of the image, in pixels&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT16LE]] || height || Height of the image, in pixels&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT8]][26] || description || File description? Sometimes the file name, mostly zero filled&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT8]][width * height] || pixelData || Pixel data&lt;br /&gt;
|-&lt;br /&gt;
| [[UINT8]][768] || palette || 256&amp;amp;times;3 6-bit RGB colours&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=CEL_Image_Format&amp;diff=12642</id>
		<title>CEL Image Format</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=CEL_Image_Format&amp;diff=12642"/>
		<updated>2025-11-03T09:49:44Z</updated>

		<summary type="html">&lt;p&gt;Nrich: Created page with &amp;quot;{{Image Infobox  | Hardware1 = VGA  | Depth = 8-bit (VGA)  | MinSize = 0&amp;amp;times;0  | MaxSize = 65535&amp;amp;times;65535  | Palette = Internal or external  | NumPlanes = 1  | HasTransparency = Yes  | HasHitmap = No  | Games = {{Game|Isle of the Dead}} }}  The &amp;#039;&amp;#039;&amp;#039;CEL Image Format&amp;#039;&amp;#039;&amp;#039; is used by Isle of the Dead for all in game graphics. There are 2 distinct file formats used, but confusingly both use the .CEL file extension.  All .CEL files in the &amp;#039;&amp;#039;&amp;#039;CELS3&amp;#039;&amp;#039;&amp;#039; directory are simp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Image Infobox&lt;br /&gt;
 | Hardware1 = VGA&lt;br /&gt;
 | Depth = 8-bit (VGA)&lt;br /&gt;
 | MinSize = 0&amp;amp;times;0&lt;br /&gt;
 | MaxSize = 65535&amp;amp;times;65535&lt;br /&gt;
 | Palette = Internal or external&lt;br /&gt;
 | NumPlanes = 1&lt;br /&gt;
 | HasTransparency = Yes&lt;br /&gt;
 | HasHitmap = No&lt;br /&gt;
 | Games = {{Game|Isle of the Dead}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;CEL Image Format&#039;&#039;&#039; is used by [[Isle of the Dead]] for all in game graphics. There are 2 distinct file formats used, but confusingly both use the .CEL file extension.&lt;br /&gt;
&lt;br /&gt;
All .CEL files in the &#039;&#039;&#039;CELS3&#039;&#039;&#039; directory are simple 64&amp;amp;times;64 8-bit VGA images using an external colour palette.&lt;br /&gt;
&lt;br /&gt;
== Signature ==&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12641</id>
		<title>Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12641"/>
		<updated>2025-11-03T09:33:32Z</updated>

		<summary type="html">&lt;p&gt;Nrich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedMoreInfo}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = Edit&lt;br /&gt;
 | Sprites = No&lt;br /&gt;
 | Fullscreen = Edit&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = Edit&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isle of the Dead&#039;&#039;&#039; is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for DOS.&lt;br /&gt;
&lt;br /&gt;
== Obtaining the game ==&lt;br /&gt;
&lt;br /&gt;
The game is available on the [https://archive.org/download/msdos_Isle_of_the_Dead_1993/Isle_of_the_Dead_1993.zip Internet Archive] &lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|list availaible editing tools}}&lt;br /&gt;
&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = STILLCEL/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (with internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = CELS3/*.CEL&lt;br /&gt;
 | Format = [[CEL Image Format]] (without internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SOUNDS/*.VOC&lt;br /&gt;
 | Format = [[VOC Format]] - version 1.20&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Digitised sound effects&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = FLI/*.FLI&lt;br /&gt;
 | Format = [[FLIC Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Cutscenes and movies&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MUSIC/*.MID&lt;br /&gt;
 | Format = [[MID Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Background music&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = *.SBI&lt;br /&gt;
 | Format = [[SBI Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = MIDI instrument definitions&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = PALETTE.PAL&lt;br /&gt;
 | Format = [[VGA Palette]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = 6-bit RGB palette &lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SYSTEM.FNT&lt;br /&gt;
 | Format = [[Idle of the Dead Font Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Bitmap font file&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MAPS/*.MAP&lt;br /&gt;
 | Format = [[Idle of the Dead Map Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ENTRANCE.TBL&lt;br /&gt;
 | Format = [[Idle of the Dead Map Format]] map transitions&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|The purpose of this field is not yet known}}&lt;br /&gt;
&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=User:Nrich&amp;diff=12640</id>
		<title>User:Nrich</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=User:Nrich&amp;diff=12640"/>
		<updated>2025-11-03T09:31:49Z</updated>

		<summary type="html">&lt;p&gt;Nrich: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Software developer from Australia, who enjoys file format reverse engineering.&lt;br /&gt;
&lt;br /&gt;
Current projects:&lt;br /&gt;
* [https://github.com/nrich/NervesOfSteelRemake Nerves of Steel Remake]&lt;br /&gt;
&lt;br /&gt;
Previous projects:&lt;br /&gt;
* [https://github.com/nrich/IsleOfTheDeadRemake Isle of the Dead Remake]&lt;br /&gt;
* [https://github.com/nrich/megata.git Megata - Gamate Handheld Emulator]&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
	<entry>
		<id>https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12639</id>
		<title>Isle of the Dead</title>
		<link rel="alternate" type="text/html" href="https://moddingwiki.shikadi.net/w/index.php?title=Isle_of_the_Dead&amp;diff=12639"/>
		<updated>2025-11-03T09:16:56Z</updated>

		<summary type="html">&lt;p&gt;Nrich: Add new page for Isle of the Dead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NeedMoreInfo}}&lt;br /&gt;
{{Game Infobox&lt;br /&gt;
 | Levels = Edit&lt;br /&gt;
 | Tiles = Edit&lt;br /&gt;
 | Sprites = No&lt;br /&gt;
 | Fullscreen = Edit&lt;br /&gt;
 | Sound = No&lt;br /&gt;
 | Music = No&lt;br /&gt;
 | Text = No&lt;br /&gt;
 | Story = Edit&lt;br /&gt;
 | Interface = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Isle of the Dead&#039;&#039;&#039; is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for DOS.&lt;br /&gt;
&lt;br /&gt;
== Obtaining the game ==&lt;br /&gt;
&lt;br /&gt;
The game is available on the [https://archive.org/download/msdos_Isle_of_the_Dead_1993/Isle_of_the_Dead_1993.zip Internet Archive] &lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|list availaible editing tools}}&lt;br /&gt;
&lt;br /&gt;
{{BeginGameFileList}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = STILLCEL/*.CEL&lt;br /&gt;
 | Format = [[CEL Format]] (with internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = CELS3/*.CEL&lt;br /&gt;
 | Format = [[CEL Format]] (without internal colour palette)&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = VGA image format&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SOUNDS/*.VOC&lt;br /&gt;
 | Format = [[VOC Format]] - version 1.20&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Digitised sound effects&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = FLI/*.FLI&lt;br /&gt;
 | Format = [[FLIC Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Cutscenes and movies&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MUSIC/*.MID&lt;br /&gt;
 | Format = [[MID Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Background music&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = *.SBI&lt;br /&gt;
 | Format = [[SBI Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = MIDI instrument definitions&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = PALETTE.PAL&lt;br /&gt;
 | Format = [[VGA Palette]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = 6-bit RGB palette &lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = SYSTEM.FNT&lt;br /&gt;
 | Format = [[Idle of the Dead Font Format]]&lt;br /&gt;
 | KnownFormat = Yes&lt;br /&gt;
 | Desc = Bitmap font file&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = MAPS/*.MAP&lt;br /&gt;
 | Format = [[Idle of the Dead Map Format]]&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{GameFile&lt;br /&gt;
 | Name = ENTRANCE.TBL&lt;br /&gt;
 | Format = [[Idle of the Dead Map Format]] map transitions&lt;br /&gt;
 | KnownFormat = Partial&lt;br /&gt;
 | Desc = Sector based game map&lt;br /&gt;
}}&lt;br /&gt;
{{EndGameFileList}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
{{TODO|The purpose of this field is not yet known}}&lt;br /&gt;
&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Nrich</name></author>
	</entry>
</feed>